#ifndef __WORKOUTSCENE_H__
#define __WORKOUTSCENE_H__

#include "appdef.h"

class WorkOutScene:public cocos2d::CCLayer
{
public:
	virtual bool init();
	static cocos2d::CCScene* scene();
	virtual void keyBackClicked();	

	void menuTrackCallback(CCObject* pSender);
	void menuGluteCallback(CCObject* pSender);
	void menuIntervalCallback(CCObject* pSender);
	void menuHillCallback(CCObject* pSender);
	void menu5KmCallback(CCObject* pSender);
	void menu10KmCallback(CCObject* pSender);
	void menuRandomCallback(CCObject* pSender);

	LAYER_NODE_FUNC(WorkOutScene);
};
#endif